Master thesis, 2010, at the Media University Stuttgart. In cooperation with Timo Strohmaier.
The project contains the development of “Der Dieb der Geschichte” – a multi-touch serious game in the context of an interactive exhibition room. Concerning the realisation of this project we are cooperating with the history museum Haus der Geschichte Baden-Württemberg in Stuttgart.
The game offers an alternative access to the permanent exhibition for children aged 8-12 years. Like on a treasure hunt, they solve different riddles about the objects and the topics of the exhibition. Three multi-touch desks are positioned at different places in the exhibition of the museum. There, the children can play different games, which require good coordination skills and some knowledge about the exhibition. An augmented-reality station draws the connection between real exhibition and virtual game world. A continuous story combines all parts of the game. Using the method of participatory design, ideas had been developed in workshops together with children of the target group.
The further development of the game was realized in cooperation with Kastanie Eins – Agency for Communication and Serious Gaming in Stuttgart.
See also “Haus der Geschichte” project
Animation, Exhibition, Illustration, Serious Game, Work